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The Paul D. Fleck Library and Archives at The Banff Centre Text English
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¡Afrocubanismo!

Item is a poster advertising ¡Afrocubanismo!, a festival of Afrocuban music and culture held from August 26 - September 4, 1994. It includes a schedule of events, as well as an image by Alberto Lescay.

"Writing for Series Television" : [agenda]

File consists of a draft agenda for the workshop, which was held between February 4 and 15, 1998. The workshop description is as follows: "This workshop was aimed at those looking to develop their writing skills for series television. In this adjudicated workshop, participants examined the medium of television- including audiences, distribution and financing- and emerged with a writing sample suitable for submission to those who make programming decisions in the series television industry. This workshop was designed to help intermediate and senior professional writers develop the skills and credentials they need to qualify for work in Canadian series television. Participants had the opportunity to interact with Canadian television writer/story editor Maureen McKeon, executive story editor for "Traders". To ensure that each person received maximum benefit from contact with the story editor, the number of workshop participants was limited to eight."

"Writing for Interactive Media, 2000" : [agenda]

File consists of two copies of the agenda for the workshop, which was held July 8-10, 2000. The program description reads: "This seminar was taught by leading writers of entertainment and creative interactive media. Participants took a deep plunge into developing treatments, scripts, and design documents for interactive media. The workshop included tips on working with producers, directors and technical teams and featured case studies as well as theory and project brainstorming. Participants were encouraged to bring treatments, concepts or scripts."

"Writing for Interactive Media" : [agenda]

File consists of two copies of an agenda for the workshop, and one draft copy. The workshop ran July 26-28, 2002, and the program description reads: "The aim of the Writing for Interactive Media workshop was to inspire the creation of new forms of storytelling and writing. Combining brainstorming and writing exercises with lectures and discussions, the workshop explored the aesthetics and practice of interactive writing, placing it within its historical and philosophical framework. Ultimately, this workshop asked whether we can subsume the idea of interactivity to that of interpretation. Interactive writing borrows from the values and powers of film, theatre, and literature, and can be conceived of, critically and practically, in the larger context of storytelling. The workshop explored the rhetoric of the computer, multimedia, and interactivity, and presented, through case studies and lectures, conceptualization, visualization, and production processes for interactive writing. We looked at the whole range of new media writing, from Web copy to procedural writing, information architecture to interaction design. Concept documents, proposals, storyboards, information architectures, scriptwriting, editorial processes, and software tools were examined in turn. Participants were encouraged to bring a current project or treatment to the workshop."

"Wireless Laboratory" : [agenda]

File consists of an agenda for the workshop, which took place November 13-16, 2003. The program description reads: "The Banff New Media Institute supports research projects in the area of mobile, wireless communications. This event looked at the design and performance evaluation of wireless, mobile, multimedia network protocols and applications. It considered the science and applications challenges that are signaled by large-scale wireless/broadband adoption. We reviewed case studies of geographic and ageographic wireless content and experience delivery projects from across Canada and internationally. Leading experts, artists and developers from industry, cultural industries and academia gathered to explore the future of wireless technology and how it will change the way people live, work and create."

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